I’m Suzy Crane.

I grew up an artist surrounded by technology. My father tinkered with computers in between teaching classes on music. My grandfather was part of a team who set up the first instance of the internet at the university he worked for. I filled out sketchbook after sketchbook of sketches of people and things I saw around me. I took classes on both throwing pottery and robotics in high school. As I approached college and deciding what path I wanted to follow, I felt split. I loved computers and technology, but also loved creating beautiful illustrations.

It’s no surprise I ended up in this space, in the end.

Graphic design, and later, UI and UX design, offered me a place where both my primary interests were satisfied. Yes, I could create beautiful things, but I could create functional, usable things too, things that could be seen and interacted with across the globe. I had the opportunity to do research on trends and users and clients. I loved being a part of a progress starting at just ideas and moving into wireframes and prototypes and research and culminating in a usable product — a product that was made better by my involvement.

I seek challenges, but more importantly, challenges that are meaningful. I want to add more to this world than I take away. I’ve always loved the work I do with schools and universities, non-profits and medical. I hope if you’re reading this, you’d value someone who finds joy in meaningful challenges and creating functional and beautiful pieces of technology.